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Callisto (o)

Version 4.0

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Callisto (gh)

Fighting: 

In

Agility: 

Ex

Strength: 

Gd

Endurance: 

Ex

Reason: 

Gd

Intuition: 

In

Psyche: 

Gd

Health: 

90

Karma: 

60

Resources: 

Fe

Popularity: 

6

Occupation: Former leader of the Moorlocks
Legal Status: U.S. citizen
Past Group Affiliations: Moorlocks
Known Powers:
Hypersenses: Incredible senses of sight, smell, hearing, touch, and taste, as well as nocturnal vision. Her heightened senses give her the following Power Stunts:
  • Incredible Tracking
  • Incredible detection of poisons
  • Would be attackers are at -6cs when attempting to surprise her.

Equipment:
Knife: Made of an Excellent material, this weapon does 10 points of damage.
Slingshot: With a range 2 areas, this weapon can be employed to do up to 5 points of damage and may stun foes.
Talents:
Callisto has a Monstrous knowledge of New York City’s tunnel systems and receives a +1cs when knife-fighting. She also has remarkable skill with her slingshot.
Contacts:
The X-Men and their related groups.
Role-Playing Notes:
Callisto is the Morlocks’ founder, first leader, and fierce protector. She is tough, feisty, crude, streetwise, and arrogant. She is also a firm believer in honor. Callisto is Storm’s firm ally. She appreciates good-looking male mutants and may kidnap would-be mates.
History:
Refer to the Moorlocks.