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Erg (o)

Version 4.0

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Erg (gh)

Fighting: 

Ty

Agility: 

Ty

Strength: 

Ty

Endurance: 

Ex

Reason: 

Ty

Intuition: 

Pr

Psyche: 

Pr

Health: 

38

Karma: 

14

Resources: 

Fe

Popularity: 

0

Occupation: None
Legal Status: U.S. citizen
Past Group Affiliations: Moorlocks
Known Powers:
Energy Absorption: Erg has the Excellent ability to automatically absorb any energy of Excellent or lower Intensity. Higher ranks require FEATs. Failure to absorb Monstrous (or greater) intensities results in his being Stunned for 10-100 turns.
Electricity: Erg can release the power he absorbs in a directed blast from his right eye socket. The intensity of this blast is 1cs lower than the energy he originally absorbed.
Talents:
None
Contacts:
None
Role-Playing Notes:
Erg is upbeat, caring, supportive, and basically a nice guy. He prefers to act as heavy artillery for his fellow combatants.
History:
Refer to the Moorlocks.