Norseman Central
Harness (o)

Version 4.0

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Harness (gh)

Fighting: 

Ex/Gd

Agility: 

Ex/Gd

Strength: 

Ex/Ty

Endurance: 

Am/Ex

Reason: 

Gd

Intuition: 

Ty

Psyche: 

Ty

Health: 

110/46

Karma: 

22

Resources: 

Gd

Popularity: 

-10

Real Name: Erika Benson
Occupation: Agent of AIM
Legal Status: American citizen with a criminal record
Identity: Secret
Place of Birth: Unrevealed
Marital Status: Unrevealed
Known Relatives: son (Gilbert Benson, deceased); daughter (name unrevealed)
Base of Operations: Mobile
Past Group Affiliations: Advanced Idea Mechanics (AIM)
Known Powers:
Erika Benson has no known superhuman powers, all her abilities derive from her armor.
Equipment:
Battlesuit: Harness’s AIM-designed powered armor distorts her voice and conceals her sex. It gives her the following enhanced characteristics:
F A S E
+1cs +1cs +2cs +3cs

The Harness battlesuit also bristles with computer-controlled weaponry and devices, which has the following powers:
Body Armor: The armor has Excellent Material Strength, and provides Remarkable protection against physical, heat and cold attacks and Amazing protection vs. other energy attacks.
Arm Gun: A heavy right-arm mounted blaster that does Remarkable force damage with a range of seven areas.
Wrist Guns: The suit has a pair of lighter beam weapons mounted on the suit’s left wrist that inflict Excellent Energy damage with a range of six areas.
Extra Attacks: The suit has a battle computer, allowing her to fire both wrist guns and her arm gun simultaneously at the same or different targets. The computer gives her +1cs to Fighting skill when determining the success of a multiple attack attempt as long as she uses different weapons with each attack.
Proteus Energy Detection: The suit can detect the Proteus Energy at Amazing range and gives her the ability to form the energy, if present, into a leash-like tether line which enables her to control and torment Piecemeal.
Repulsor Field: The suit can project a field that repels everyone in the same area as Harness. Everyone must make an Endurance FEAT and consult the Slam table. It takes her two rounds (during which she can’t use her other weapons) to build up the power to utilize this ability.
Teleporter Unit: Harness can teleport an Unearthly distance with one other person. Her teleporter isn’t very dependable. After each use, Harness must make a yellow Reason FEAT to avoid it malfunctioning until it is repaired by AIM.


Talents:
Harness has no known talents.
Contacts:
Harness is an agent of AIM and has worked with the Alliance of Evil.
Role-Playing Notes:
Harness is greedy, arrogant, power-hungry, self-interested, and totally contemptuous of all those around her. She considers her children to be her property to dispose of as she wishes. She often physically and verbally abused her son, Gilbert. In battle, Harness is brave and self-confident, and has no compunction about facing multiple enemies as long as she sees some profit in it for herself.
History:
See the combine history of Harness and Piecemeal