Norseman Central
Magneto (o)

Version 4.0

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Magneto (gh)

Fighting: 

Gd

Agility: 

Rm

Strength: 

Gd

Endurance: 

Mn

Reason: 

In

Intuition: 

Ex

Psyche: 

Am

Health: 

125

Karma: 

110

Resources: 

In

Popularity: 

-10

Real Name: Unknown (Magnus may be a first name or an alias)
Alias: Michael Xavier, the Creator, the White King
Occupation: Former would-be conqueror, now teacher
Legal Status: Citizen of an unknown country with a United States criminal record
Identity: Secret
Place of Birth: Unknown, probably somewhere in Europe
Marital Status: Widower
Known Relatives: Magda (wife, deceased), Pietro Maximoff (son), Wanda (daughter), Luna (grand daughter), Crystal (daughter-in-law), Vision (son-in-law), Thomas, William (twin grandsons)
Base of Operations: Professor Charles Xavier’s School for Gifted Youngsters, Salem Center, Westchester County, New York; formerly Asteroid M (in orbit around Earth); various hidden bases on Earth
Past Group Affiliations: Former leader of the Brotherhood of Evil Mutants, current mentor of the New Mutants, White King of the Hellfire Club
Known Powers:
Magnetic Control: Magneto can manipulate iron and iron-based alloys with Unearthly power. He can assemble complex machinery in one round, explode most metal constructs, and manipulate ferrous objects with nearly unlimited range. When he attacks a target by throwing or magnetically wielding a metal object, his normal Agility is used to strike. The damage caused is equal to the rank of power which Magneto used to propel it (up to Unearthly), or the material strength, whichever is lower. Magneto’s powers cannot affect other force fields, though this stunt might be developed. Magneto has a number of established power stunts. He can wrap metal around an opponent (maintaining its Material Strength rank), ensnaring him, or he can fly opponents up into the air, dropping them away from the battle. He can create openings in metal doors and seal them behind him, with no loss of material strength.
Force Field: Magneto can create large force fields. If he alone is inside a force field, it is of Unearthly strength (Thor’s hammer and Hercules’s fists have bounced off it). If it encompasses an entire area, it is reduced to Monstrous, and is further reduced by one rank per additional area it encompasses. This force field stops physical, energy, and psionic attacks, including possession.
Flight: Magneto flies at Remarkable air speed (15 areas/round), and can widen this flight field to include others (reducing speed by one area per additional character). Magneto can cause characters wearing ferrous metal to fly against their will and control their flight path.
Energy Control: Magneto controls many energy forms: heat, light, ultra violet, and gamma radiations, even gravitons. He can intensify and focus these forces to cause Amazing dam age to anyone within 20 areas, or Monstrous damage to anyone he touches.
Magnetic Detection: Magneto can detect movement within the magnetic lines of force, and is able to detect teleporting or invisible creatures within his area or any adjacent area with a Yellow FEAT roll.
Telepathic Projection: Magneto can communicate with students and project his thoughts into their minds. He does this with Good ability. He has used Astral Projection with Typical ability.
Costume: Magneto’s ferrous costume provides him with Excellent protection from physical attacks.
Talents:
Magneto has Amazing reason in matters of genetic manipulation and engineering. He has mutated humans in the past in order to provide them with super powers. He has talents in the areas of Electronics, Robotics, Engineering, and Computers. He possesses the Leadership talent. How many languages Magneto can speak is unknown, but it is assumed that he knows at least one Germanic or Serbo-Slavic language fluently.
Contacts:
Magneto is a member of the Hellfire Club’s Inner Circle, though it is unlikely that they will help him unless their own interests are threatened. Except for a few of the current New Mutants or X-Men, and Charles Xavier, no one trusts Magneto enough to be a Contact.
Role-Playing Notes:
Magneto’s chief goal has always been to safeguard mutantkind. As leader of the Brotherhood of Evil Mutants, he believed that it was the destiny of mutants to dominate humanity, or even destroy it if that was the only way for mutantkind to survive. But Magneto, despite his coldness and ruthlessness, could not isolate himself from human feelings that he had known earlier in his life. Seeing that the denial of his humanity was not effective toward his goal, he tried another method, security through peaceful co existence with humanity, the method of Charles Xavier. Still arrogant and authoritarian, Magneto may yet fail and return to his former ways. Only time will tell.
History:
Magneto has concealed the facts about his early life and true identity. It is known, however, that he and his family were in Germany during the Nazi regime, and were sent to the Auschwitz concentration camp in Poland and possibly others. Magneto was the only member of his family to survive them. This experience harshly demonstrated to Magneto how inhumane a majority could be towards a minority, a lesson he would remember when he discovered that he was a mutant.

Magneto spent the following years making his way south through the Iron Curtain countries. During this period he met and married Magda, siring a daughter. Magneto discovered his powers, but concealed them from Magda. The circumstances of the death of his daughter are unknown, but it is known that he used his powers before Magda to defend her and to avenge their daughter. Terrified by Magneto’s powers and by his declarations that he would use it to rule the world, Magda left him without telling him that she was pregnant again.

After abandoning his search for Magda, Magneto arrived in the newly independent nation of Israel. While working at a psychiatric hospital near Haifa, Magneto met Charles Xavier, who became his friend. Together they prevented Baron Wolfgang Strucker and his HYDRA agents from obtaining a large cache of Nazi gold. Magneto used his powers to take the gold himself.

By the time Xavier founded the X-Men, in part to combat mutants who threatened humanity, Magneto had decided that the only way to safeguard superhuman mutants from persecution was for mutants to conquer human civilization. Magneto, now using this particular alias and garbed in his familiar costume, first clashed with the X-Men at the American missile base on Cape Citadel. Next
Magneto briefly conquered the tiny South American nation of San Marco with the aid of his newly formed Brotherhood of Evil Mutants. Coincidentally, two of the original members of the Brotherhood were his children, now known as the Scarlet Witch and Quicksilver. Years would pass before Magneto learned that they were his children. The X-Men again foiled his plans for conquest.

At one point Magneto came across what seemed to him to be a treasure trove of alien records and scientific equipment, which had actually been left for him to find by the master geneticist Maelstrom. Using all of this, Magneto created an artificial humanoid which he named Alpha the Ultimate Mutant. Alpha rebelled against his creator and turned him back into an infant. Xavier had the baby taken to his colleague Moira MacTaggert’s installation on Muir Island, Scotland. There the baby was found by the alien Shi’ar agent Shakari, then masquerading under his alias as Eric the Red, who not only transformed Magneto into an adult younger than he had been, but also restored him to the peak of his powers.

In his final attempt at world conquest to date, Magneto struck down the young adolescent X-Man Shadowcat. Magneto was shocked that he had personally harmed such a young girl, and immediately began reconsidering the moral path he had taken in trying to defend mutantkind.

Subsequently, Magneto found himself allied with his former enemies, Xavier and the X-Men, during the first “secret war” on the plan et created by the Beyonder. Later, Magneto heeded Xavier’s request to aid the X-Men and Xavier’s younger team, the New Mutants, in hunting down the Beyonder when he first came to Earth. All of these events helped alter Magneto’s attitudes toward humanity.

Finally, Magneto surrendered himself to the law so that he could stand trial for his past crimes. A special tribunal of the International Court of Justice was set up to try him for crimes against humanity. Magneto intended to abide by the tribunal’s verdict, and also used his trial as a forum for declaring his opposition to the persecution of mutants. The trial was interrupted by the attack of Fenris, who were actually Andrea and Andreas Strucker, the children of Magneto’s now-deceased enemy, Baron Wolfgang von Strucker. Fenris was defeated, and in reaction, Xavier asked Magneto to look after the X-Men and to take over his School for Gifted Youngsters. Xavier told Magneto that by doing so he would make amends for his past crimes. Magneto agreed, and Xavier was teleported off Earth by his lover, the Shi’ar Princess Lilandra and Corsair, leader of the Starjammers. Xavier was healed on the Starjammer’s ship in the Shi’ar Galaxy, but he has not yet been able to return to Earth.

Eventually, Magneto was exonerated of his crimes by the World Court. However, he is still regarded as a major criminal. Following an attack by Nimrod, he and Storm forged an alliance with the Hellfire Club to protect mutants, and Magneto was named White King. Magneto has assumed the identity of Xavier’s cousin, Michael Xavier, and is the current head of Xavier’s School and mentor of the New Mutants.