Red Skull 2 (gh)
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Fighting: |
Gd |
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Agility: |
Gd |
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Strength: |
Gd |
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Endurance: |
Ex |
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Reason: |
Ex |
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Intuition: |
Gd |
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Psyche: |
Ex |
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Health: |
50 |
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Karma: |
50 |
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Resources: |
Ex |
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Popularity: |
-30 |
Real Name: Unknown
Occupation: Spy for communist nations
Sex: Male
Place of Birth: Presumably Algeria
Marital Status: unknown
Known Relatives: unknown
Base of Operations: Algeria
Known Powers:
none
Equipment:
The Red Skull used a number of weapons during his career. The following are
among the most noteworthy:
- A Remarkable intensity poison known as the “Dust of Death” that caused
those failing an Endurance FEAT to die, with their heads changing to
resemble a red skull. He could fire the dust in a pellet form from a
specially designed handgun.
- The “Skull Infection” was a mutated disease of Remarkable intensity
that caused any victim failing an Endurance FEAT to resemble the Red Skull
and become more susceptible to his Mind Control devices (—3CS on all
Psyche FEATs.)
- He made use of various Amazing Mind Control devices.
- Pre-programmed war machines (known as “Sleepers”) were created by the
Third Reich to be used against their allies in the event of their defeat.
These machines, which were controlled by the Red Skull for his plans of
world conquest, have Monstrous physical stats and Incredible material
strength.
Talents:
Detective/Espionage
Contacts:
Role-Playing Notes:
There still exists a second Red Skull, a communist spy of the 1950s, who, now
that the original is dead, is active once more. He imitates the devices of the
original wherever possible but is not as brilliant.
History:
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