Norseman Central
Solo (o)

Version 4.0

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Solo (gh)

Fighting: 

In

Agility: 

Rm

Strength: 

Gd

Endurance: 

Rm

Reason: 

Ty

Intuition: 

Gd

Psyche: 

Gd

Health: 

110

Karma: 

26

Resources: 

Gd

Popularity: 

5

Real Name:  Unrevealed
Occupation: Counter-terrorist
Legal Status:  Unrevealed
Identity: Secret
Place of Birth: Unrevealed
Marital Status: Unrevealed
Known Relatives: Unrevealed
Base of Operations: Global
Past Group Affiliations:  None
Known Powers:
Teleportation: Due to a biochemical reaction, Solo can instantly teleport himself and his clothing and equipment to a maximum of CL3000 He can take. along anything else he is touching with a total weight of no more than 400 pounds Each time he teleports, Solo must succeed at a Green Endurance FEAT or be confused and unable to act on the following turn. Passengers must succeed at a Green Endurance FEAT or be disoriented for 1-10 turns.

It takes Solo’s metabolism time to realign after he teleports between locations. He must wait 1-10 turns to "recharge." In order to teleport before this time has elapsed, Solo must first succeed at a Red Power Rank FEAT. He can attempt this FEAT only once while recharging, and failure indicates that he must recharge for an additional 1-10 turns.

If Solo should accidentally rematerialize in a solid object, he must attempt a Power Rank FEAT. A Yellow result is required for success, meaning he instinctively teleports to another location and falls unconscious for 1-10 turns. Failure denotes that he suffers damage equal to twice the object’s Material Strength or actual Strength, if it is a living being. In the latter case, the creature takes an equivalent amount of damage.


Equipment:
Solo carries a wide variety of weapons and other items strapped to his costume:
Automatic Rifle: Solo carries this weapon in a holster strapped across his back. It has a range of 7 areas and inflicts 15 Points of damage. One clip of ammunition holds 20 shots.
Body Armor: Solo’s costume is made of bullet-proof, quilted Kevlar, and provides him with Good protection against physical attacks and Poor protectioñversus energy attacks.
Climbing Claws: These allow Solo to climb vertical surfaces as if he had
the Wall-Crawling power at Feeble rank.
Combat Knives: He is armed with four of these blades strapped to his costume at various locations. Each can be either thrown or used in hand-to-hand combat, inflicting 10 points of damage in either case.
Grenades: Solo carries two of each of the following types of grenades strapped to a bandolier worn across his chest and back:
  • Concussion: Inflicts 40 points of Blunt damage to all in the same area.
  • Flash: Creates an Amazing Intensity flash of light. Those facing the flash are blinded for 1-10 turns if they fail an Agility FEAT roll.
  • Frag: Inflicts 30 points of Edged damage to all targets in the same area.
  • Knock-Out: This grenade releases Excellent Intensity knockout gas. All in the same area who fail an Endurance FEAT fall unconscious for 1-10 turns.
  • Smoke Excellent Intensity smoke fills one area. All FEATs within the area are at -2CS.
  • Machine Pistol: Solo carries this weapon in a holster at his side. It has a range of 6 areas and inflicts 20 points of damage. A single clip of ammunition holds 6 shots.

Sub-machine Gun: Solo wears this firearm in a holster at his side. It has a range of 8 areas, inflicts 25 points of damage, and can be fired with one hand at -2CS. A single clip of ammo Tor this holds 7 shots.


Limitation:
Solo’s teleportation is preceded at his destination by flashing globules of plasma (the phase of matter comprised of energy), which sometimes alert observers to his impending arrival.
Talents:
Solo is skilled in the use of Guns and Thrown Weapons granting him a +1CS with both. He has also received training in Martial Arts B, C, and E
Contacts:
Solo has adventured with Captain America, Silver Sable, and Spider-Man.
Role-Playing Notes:
Solo is grim man, determined to extinguish terrorism wherever it is found. Why he became obsessed with this violent attitude is as yet unrevealed. By the number of body bags left in his wake, however, it is a certainty that Solo’s actions support his battle cry “While I live terror dies!"
History:
Virtually nothing is known about the early life of the man who would become Solo, which is exactly the way he wants it. Solo donned a mask and costume so that terrorists would not know what country, religion, or political ideals he represents, leaving him free to strike anywhere.

Solo made his first recorded appearance in West Germany, where terrorists had seized a foreign embassy and taken several of its ambassadors hostage. West Germany’s expert counter-terrorist unit, the Grenzschutze Gruppe 9 (GSG9), had already surrounded the building and was plotting an assault when Solo made his move. In a pulse of crackling light, Solo teleported into the embassy and blasted away, killing all of the terrorists without harming the hostages. Before vanishing, he left a note that read, “While I live, terror dies.” These words would later become his battle cry.

Later, the terrorist outht called ULTIMATUM devised a scheme to destroy the famous Arc de Triomphe in Paris, France. After foiling their plan, Solo went after ULTIMATUM’s leader, Major Toler Weil, and became caught up in the Symkarian/United States conflict that would come to be called the “Assassin Nation Plot:’

In pursuit of Weil, Solo uncovered an ULTIMATUM stronghold at a “closed” ski lodge on the border of Symkaria and Latveria. Solo found and attacked Weil inside. Coincidentally, at the same time, Captain America, Silver Sable, and SpiderMan were fighting to gain entrance from the outside. Unfortunately, after penetrating ULTIMATUM’s external defenses, Captain America thought Solo was one of the terrorists and flung his shield at him, which distracted Solo and allowed Weil to escape. Captain America eventually remembered seeing Solo’s file, but their methods brought them into conflict more than once during the affair.

Members of ULTIMATUM later decided to destroy Ellis Island, the historic gateway for immigration into America. After Spider-Man captured the terrorists, Solo appeared and shot them all, thinking he was doing the web-slinger a favor. Spider-Man allowed Solo to join in his search for Weil. Spider-Man wanted to capture Weil so that he could testify on behalf of the United States in proving that the U.S. was not involved in the
assassination of Symkaria’s princess and prime minister.

After Spider-Man captured Weil, however, Solo threatened to kill the terrorist. Impressed by Spider-Man’s persistence in defending Weil, Solo allowed the terrorist to live with the promise that he would be put out of commission.

Solo later appeared at a train station in Barcelona, where terrorist leader Toro Mendoza’s men had detonated a bomb, killing numerous citizens, including women and children. From his fortress in the north of Spain, Mendoza and his Cascan Separatists threatened that death would follow death, until autonomy was granted to the rebel Cascan province. Government troops were reluctant to assault the fortress, because they realized that Mendoza would simply escape through hidden tunnels, and his vengeance would be even more terrible. Solo decided to take matters into his own hands.

Using stealth and his climbing claws, Solo successfully penetrated the fortress’s defenses. However, he was caught off guard and captured by a young boy with an automatic rifle. The boy was a loyal follower of Mendoza, and was preparing to leave on a suicide mission to drive an ambulance full of explosives into a government military base. The boy led Solo, at gunpoint, to the entrance of Mendoza’s headquarters. Solo made his move, knocking the boy unconscious, then teleporting into Mendoza’s lair. A burst of machine gun fire eliminated the terrorist leader.

Unable to teleport immediately, Solo blew a hole in the wall of the fortress with a grenade, then escaped. Seeing an opportunity, government troops then moved in and took the terrorist stronghold. The boy, named Carlos, and several terrorists used Mendoza’s secret tunnels and came out near Solo. The boy took a shot at Solo, which just missed his head. Before his comrades forced him to retreat, Carlos swore to have revenge against Solo. Whether the young terrorist ever succeeds remains to be seen.

Solo’s current whereabouts and activities are a mystery.