Norseman Central
Super Sabre (o)

Version 4.0

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Super Sabre (gh)

Fighting: 

Gd

Agility: 

Ex

Strength: 

Ty

Endurance: 

Rm

Reason: 

Ty

Intuition: 

Ty

Psyche: 

Gd

Health: 

66

Karma: 

22

Resources: 

Ty

Popularity: 

5

Real Name:  Martin Fletcher
Occupation:  Ex-soldier, ex-vigilante, now a U.S. government agent
Legal Status:  Naturalized U.S. citizen, accused of several crimes but never brought to trial (pardoned)
Identity:  Fletcher's identity as Super Sabre is not known to the general populace
Place of Birth:  Liverpool, England
Marital Status:  Single
Known Relatives:  None
Base of Operations:  Formerly a cabin in upstate New York, now Washington, D.C.
Past Group Affiliations:  Ally of Crimson Commando and Stonewall, current member of Freedom Force
Known Powers:
Super Speed:  Super Sabre has the ability to run at Amazing land speed (8 areas/round).  He can reach this speed in a normal round and has no trouble making high-speed maneuvers.  He must make an Endurance FEAT roll of Yellow or Red level to come to a sudden stop if caught by surprise.  As Power Stunts, Sabre can:
  • Dodge as if his Agility was Amazing
  • Make up to four attacks in a single round by making a Yellow FEAT roll on the Amazing column.
  • Make a "microsonic boom" if he is grappling an opponent.  This causes the opponent to roll on the "Stun?" effects table with an automatic - 2CS.

Protected Senses:  Sabre wears goggles that provide him with Excellent protection against blinding attacks.


Talents:
Super Sabre's high speed provides him with the equivalent of Martial Arts B and E.  He is a former soldier with Military training.
Contacts:
Super Sabre is a long time ally of the Crimson Commando and Stonewall.  He has contacts as a member of the Freedom Force and may have some contacts in the U.S. or British armed forces.
Role-Playing Notes:
Super Sabre is extremely overconfident and can often be tricked or taken off-guard.  Unlike his companions he has little trouble rationalizing their murder of drug dealers and other criminal lowlife.  Ironically, he often makes "snap" judgments, even regarding his long-time teammates, and has a quick temper.
History:
The origin of Super Sabre gaining his powers is unknown, although he is presumed to be a mutant.  Sabre, along with Stonewall and Crimson Commando, fought together against the Nazis in World War II.  Afterward, they returned to fight crime in the U.S.  When the Communists began to exert global influence, the team was asked by the government to not interfere, and as a result they went into retirement.

In recent years the group saw a rise in prostitution and drugs, and they took it upon themselves to form a vigilante committee.  They sought out criminals, particularly drug dealers, brought them to a cabin in an otherwise deserted area of upstate New York, and hunted them down for sport.

They captured Storm during a period when she had lost her powers, mistaking her for a criminal when they discovered her at the burned out ruins of Jean Grey's parents' home.  Storm managed to avoid capture and forced the men to face their consciences by turning themselves over to the authorities.  The government then decided it would be bad publicity to bring them to trial.  Instead it offered them pardons in return for their serving as members of Freedom Force, the U.S. government-sponsored superhero task force.  They have remained with that group ever since.