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Thane Ector (o)

Version 4.0

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Typical Brethren (o)
Thane Ector (gh)

Fighting: 

In

Agility: 

Rm

Strength: 

Mn

Endurance: 

In

Reason: 

Ex

Intuition: 

Ex

Psyche: 

Am

Health: 

185

Karma: 

90

Resources: 

Mn

Popularity: 

-100 (100)

Real Name:  Ector
Occupation:  Thane
Identity:  Publicly known on Earth and among his own people.
Legal Status:  Deceased
Place of Birth:  Unrevealed, though the Brethren's home planet is Omega Climion Six
Marital Status:  Ector was betrothed to Sybyl Dorn
Known Relatives:  Fool (brother), Sybyl Dorn (betrothed)
Base of Operations:  Mobile
Past Group Affiliations:  Rightful leader of the Brethren
Known Powers:
Body Armor:  Like many of the Brethren, Thane Ector wears Body Armor.  This armor may be made of the same basic bacteria components which comprised the Brethren's humanoid form, making it a shell-like epidermis.  If a Brethren is reverted to its original form, its armor will also revert.  Should they resume their human form, their armor will reappear intact.  It is also possible, however, that their armor is not a part of them, but is comprised of unstable molecules which takes the form of armor when they are in humanoid form.  Either way, this armor provides Excellent protection from physical and energy attacks.
Alien Physiology:  Presumably, if Ector is reduced to his base components he, like the rest of the Brethren, will appear as a simple, multi-celled organism.  The consciousness, or sentience, he possesses in humanoid form will quickly dissolve.  Ector is composed of many cells which make up different tissues and organs specialized for particular functions.  Based on other humanoid aliens who exhibit superhuman physical characteristics, it may be assumed that Ector's muscle and bone are more dense than similar human tissue, thus contributing to his superhuman strength and also causing him to weigh more than a human of similar size.  His skin may also be more dense than that of a normal humans.

His cellular regeneration is different, and functions at a higher level, than a human's.  He has Regeneration of Poor rank and has the Recovery power.  He regains lost Health at a rate of three times his Endurance rank per day and he recovers lost Endurance ranks at a rate of one per day during normal action.  Due to his enhanced cellular regeneration, Ector's aging process is far different from that of humans.  In fact, the Brethren may grow or age more quickly as a children and more slowly as adults due this same cellular regeneration.  Ector once spoke of being told the truth of his people on his fifteenth birthday, but it is unclear if these were the equivalent of Earth years.  The Brethren are known to have been prisoners of the Collector for decades. At the time of his death, Ector appeared to be middle-aged.  His actual age in Earth years was never revealed.  As his metabolism and the chemical processes of his musculature are different than humans, he does not produce, and is unaffected by, fatigue poisons.  His respiratory system is developed in such a way as to allow him maximum Endurance with minimum oxygen intake.  This allows Ector to make exertion checks at Unearthly Endurance.
Resistances:  The nature of Ector's being grants him CL5000 resistance to toxins and disease.  In fact, germs and bacteria are what the Brethren feed upon.
Iron Will:  Ector is bred to be the most perfect of warriors, even down to his mental conditioning.  He doesn't feel pain from traumatic shock or injury.  His Unearthly rank Iron Will can absorb the first 100 points of damage he suffers in battle.
Berserker:  In combat, the Brethren are berserkers and enter a mental state which allows them to ignore Stun results.  As Thane, Ector's role is usually to keep the blood lust of the other Brethren in check, but he too can enter a berserk state if sufficiently angered.
Telepathic Rapport:  A Thane of the Brethren and his Fool have a telepathic rapport with their people.  In the past, this power was used to control the blood lust of the Brethren in battle.  Thane Ector and his fool, together with Sersi, used this power to summon the disembodied Brethren and form the Unimind.
Ocular Beams:  Ector's most powerful attack is his ocular beams which can inflict up to Unearthly force or energy damage.  Ector is only known to use his beams at close range, no more than two areas away.
Lightning Speed:  Ector has the Lightning Speed power at Amazing rank and can run at 120 mph or 8 areas per turn for short distances.


Limitation:
The Thane of the Brethren and his Fool are children of the same parents.  Upon reaching the fifteenth birthday of the boy chosen to rule, the two are told the true origin of their people.  The role of the Fool is to remind his brother of the biology of the Brethren and the niche they are destined to fill in the cosmic order.  Should the Thane ignore his brother's counsel and overstep his authority or attempt to upset the ancient balance, the Fool, through the telepathic rapport they share, can attack or even kill the Thane.  This system of checks and balances has apparently kept the Brethren on their appointed mission of destruction for centuries.
Talents:
Ector is a great warrior, trained in all combat forms known to the Brethren.  This training grants him the equivalent of Martial Arts A through E.
Contacts:
Ector's only true confidant, the only one who shares the knowledge of the secret shame of the Brethren, is his Fool.
Role-Playing Notes:
In life, Thane Ector was a troubled, even tortured man.  He carried the secret that the legend of the Brethren as a proud warrior race was an empty one.  He wished it were not so.  In his death, Ector the warrior, the leader, the dreamer made this wish a reality.
History:
See Thane Ector and the Brethren for the history of the Brethren.