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Modeled by the Norseman
Occupation: Platoon commander for the majority of Tyranid field units Identity: Known to a select few on Earth. Not generally known in the Galaxy Birthplace: Deep Space Relatives: All Tyranids Base: Deep Space Observed Powers: Claws: RM edged damage on 4 arms Chitonous Armor: RM vs all but mental and non-physical magic attacks. Hive Mind: RM. Any Tyrannid creature within this range cannot be made to fear or panic. Also the Hive Tyrant gains the senses of all Tyrannids within this range. Growth: TY. 14' tall Typical Equipment: Up two two of the following: Bonesword, Lashwhip, Devourer, Deathspitter, or Spinefist Or one of these: Venom Cannon (2 hands) or Barbed Strangler (2 hands) Talents: Leadership Iron Nerves - Warriors cannot be made to feal fear or panic. Intimidation - One look at this creature can cause fear. Camoflage - Like most Tyranids, the Warror can conceal itself easily. The Warrior needs only 4 feet of cover. Contacts: All Tyranids Image: Large 4 armed creature. Notes: These creatures are seen near the front lines of an invasion. They may be in command of the attack, if away from the Tyrant, or be the Tyrant's lieutenants. History: Tyranids are creatures of the highest of genetic order. They are constantly looking for new worlds to conquer so they can replenish their fleet, and bring in new genetic material for assimilation into the Tyranid physiology. All Tyranid creatures are designed to fulfill a given role. Role: The Warrior's role is to command smaller units. |