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Warbird (m)

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Warbird (m)
Modeled by Jay Myers

Fighting:  In
Agility:  In
Strength:  Am
Endurance:  In
Reason:  Gd
Intuition:  Rm
Psyche:  Rm

Health:  170
Karma:  70
Resources:  Ex
Popularity:  15

Real Name: Carol Susan Jane Danvers
Alias: Ms. Marvel, Binary.
Occupation: Freelance writer and adventurer. Former NASA security chief, magazine editor, and military intelligence agent.
Legal Status: Citizen of the U.S. with no criminal record.
Identity: Secret.
Place of Birth: Boston, Massachusetts.
Marital Status: Single.
Known Relatives: Joe Danvers Sr. (father), Marie Danvers (mother), Joseph Danvers Jr. (brother), Steve Danvers (brother, deceased)
Base of Operations: Seattle.
Past Group Affiliations: the US Air Force (intelligence), NASA, the Avengers, the X-Men, the Starjammers
Known Powers:
Warbird is superhumanly strong and durable and can fly. She can absorb energy and emit a blast of energy from her hands. She also has a super-sense that warns her of danger. When she was Binary she could survive in deep space and her other powers were augmented with the power of a small sun.
Body Armor: In. Warbird's altered genes and hybrid physiology grant her Incredible protection vs. all Physical and Energy attacks.
Flight: Un. Warbird can convert her energy to enable her to fly at 40 areas per round (600 mph). Because of the energy released when she does this, Warbird may not fly faster than 10 areas per round when in a planetary atmosphere, as she could ignite the landscape or any organisms that live there. Her Strength is not lessened when flying.
Focused Energy Release: In. Warbird can do many things by altering the focus of her energy release. She can emit and hear light, and the rest of the electromagnetic spectrum as well as gravity. Whenever she wishes to focus her energy and utilize it, she must make a Psyche FEAT roll. She may fire Incredible intensity beams of heat, gravity/pressure, microwave, etc. up to 8 areas. In addition, she may perform any of the following power stunts:
  • Blasts (of identical energy forms as above) with six area radius which does Am 50 damage.
  • Light Burst (intense light waves) that can blind everyone in a 6 area radius for 1-10 rounds if they do not make an Endurance FEAT roll vs. Remarkable.
  • Re-power any type of battery that is charged with electromagnetic energy. This ranges from hi-tech weapons to starship batteries. The amount of time required and the drain on her power is up to the Judge.
Energy Absorption: Am. Warbird retains the ability to absorb various types of energy to fuel her metabolism or re-channel as attacks.
Weakness:
Carol is a recovering alcoholic.
Talents:
Martial Arts A, B, E, Military, Pilot, Detective/Espionage, Journalism, Aerial Combat (+2 CS)
Contacts:
On Earth, Carol Danvers’ contacts include Wolverine, the Thing, Iron Man, Scarlet Witch, Nick Fury, Jessica Drew, Michael Rossi, the Avengers, the X-Men, the U.S. Air Force, the international intelligence community (including SHIELD), and NASA. In space, she has only the Starjammers on which to rely.
Role-Playing Notes:
As Warbird, Carol Danvers is aggressive, and self-confident, but occasionally depressed about her role as a combatant.
History:
Carol Danvers entered the Air Force at an early age and rapidly rose to become one of the leading agents in military intelligence. She worked alongside her partner Michael Rossi, and met Logan sometime in this period. Upon leaving her work as a spy, she became security chief at Cape Canaveral for NASA, and was on-hand when the Kree agent known as Captain Marvel came to Earth. Although she suspected Mar-Vell's cover identity as a spy, she felt an equal trust and romantic attraction for him.

During a battle between Mar-Vell and his Kree foe Colonel Yon-Rogg at a hidden Kree base on Earth, Carol Danvers was accidentally irradiated by the unknown energies of the Psyche-Magnetron, a device built by the Kree for communication as well as for weaponry. It is believed that this device altered her based on her wish to become Captain Marvel's equal. Although not specifically designed to work with humans, the radiation from the machine eventually altered Carol's entire genetic structure, making her a hybrid of the best attributes of human and Kree and granted her the technical knowledge of a Kree military officer, augmenting her physiology to super-human levels, enabling her to fly, and giving her a seventh sense. When these powers manifested themselves, she adopted the costumed identity of Ms. Marvel, and fought alien invasion, crime, and super-powered villains in New York City while working as a freelance magazine writer/editor. During this time, she earned the friendship of many other heroes, even becoming a member of the mighty Avengers.

Soon after joining the Avengers, however, Carol fell under the mental domination of Marcus, son of the extra-dimensional time traveler Immortus, who impregnated her against her will in an elaborate scheme to escape his prison in Limbo by causing Carol to give birth to a child that was Marcus himself. Marcus was born into our reality through Carol, and would have died. Carol, believing to be acting under her own influence, fled to Limbo with Marcus, only to have Marcus die and stranding Carol in Limbo.

Eventually, Carol freed herself of his control, but later encountered the Brotherhood of Evil Mutants II where she fought Rogue. Rogue's mutant powers unwittingly drained away virtually all of Carol's Ms. Marvel abilities and all of her memories leaving her with just her augmented genotype. With the help of the mutant telepath, Professor X, Carol was able to recover most of her memories, but the emotional ties to them were gone. Rogue went on to develop a multiple personality disorder with one of the personalities being based on the memories of Carol Danvers.

Some time later, while traveling with the X-men, Carol was abducted by the alien Brood, who subjected her to an evolutionary ray which triggered the latent potential of Carol's Kree-enhanced genes, giving her super powers which led Carol to call herself "Binary." She was among the X-Men and Starjammers when they captured and saved Professor X from becoming host to a Brood Queen by cloning him a new body and transplanting his mind into it. Not feeling any particular attachment for the people or places in her restored memories. She left Earth to pursue adventures with the Starjammers.

During the Kree-Shi'ar War, Carol came to exchange blows with Quasar III during Operation Galactic Storm. When Empress Lilandra recalled the nega-bomb that was headed for Kree space, Binary was assigned to retrieve it. The ship carrying the bomb came through the stargate near Earth's sun causing it to become unstable. After a brief battle between her and Quasar III, Carol abandoned her mission to stop the bomb in order to save the sun and the Earth. She nearly died saving the sun and was taken by Quasar III to the Avengers mansion to recover. ). When the Starjammers came to get her, Carol decided to remain on Earth to attempt to re-establish her former life, but found her lack of emotional ties to her memories an insurmountable barrier. In addition, the power source that Carol derived her Binary powers from began to fade. Around this time, Carol developed alcoholism.

Carol was among the members of the Avengers who were captured by Morgan Le Fay and mind controlled into becoming her personal guard, the Queen's Vengeance. While under her control she went by the name Lady Marvel. Carol was eventually freed and helped defeat Morgan Le Fay. Carol soon decided to return to the Avengers. She changed her code name to Warbird and returned to an earlier version of her costume, trying desperately to be accepted by the Avengers. This is when she noticed that she had trouble accessing her Binary powers. She helped the Avengers in recovering a crashed plane from Project Pegasus, but was opposed by the Squadron Supreme, who were being mind controlled by the Corruptor. In the fray she faced Hyperion, but was soundly defeated when she couldn't become Binary. This led to taking solace in drinking. Carol's alcoholism became an increasing detriment to the team, endangering lives and compromising Carol's judgment. Carol quit the team when the group held a formal inquiry into her actions.

Carol moved to the Seattle area, pursuing a writing career. She was been able to help Tony Stark, Iron Man, in an occasional battle, and Stark helped Carol battle her alcoholism. After dealing with her drinking problems she rejoined the Avengers and started dating the Vision II.


Additional Notes:
Carol is in no way connected with Ms. Marvel II, who was Sharon Ventura, an occasional member of the Fantastic Four.

Depowered, Carol had the following stats:

Fighting: In (40)
Agility: Ex (20)
Strength: Ex (20)
Endurance: Rm (30)
Reason: Gd (10)
Intuition: Rm (30)
Psyche: Rm (30)

Health: 110
Karma: 70
Resources: Ty 6
Popularity: 0


As Ms. Marvel, Carol had the following stats:

Fighting: Gd (10)
Agility: Ex (20)
Strength: Am (50)
Endurance: In (40)
Reason: Gd (10)
Intuition: Ex (20)
Psyche: Rm (30)

Health: 120
Karma: 60
Resources: Ex 20
Popularity: 40

Known Powers:
-Invulnerability: In 40 protection vs. Physical attacks
Ex 20 protection vs. Energy attacks
-Danger Sense: In 40 Can be used in place of Intuition in a combat situation.
-True Flight: Ex 20 airspeed. 10 areas/rnd (150 mph)


As Binary, Carol had the following stats:

Fighting: In (40)
Agility: In (40)
Strength: Un (100)
Endurance: Shift Z (500)
Reason: Gd (10)
Intuition: Rm (30)
Psyche: Mn (75)

Health: 680
Karma: 115
Resources: Ex 20
Popularity: 0

Known Powers:
-Alter Ego: Carol can transform herself into her Binary form at will. In this form, her personality, memories, etc. do not alter, only her appearance. Her skin turns deep red and her hair turns to cold flame. She cannot stay in this form indefinitely, but the length of time has yet to be determined. The length of time would depend on her expenditure of power (if she were to be used as a sort of living battery, her powers could be depleted in a matter of hours). In her human form, Carol has the following stats:

Fighting: In (40)
Agility: Ex (20)
Strength: Ex (20)
Endurance: Rm (30)
Reason: Gd (10)
Intuition: Rm (30)
Psyche: Rm (30)

Health: 110
Karma: 70
Resources: Ex 20
Popularity: 0

-Flight: Binary can convert her cosmic energy to enable her to fly at 50 areas/rnd. Because of an energy release when she does this, Binary may not fly faster than 10 areas/rnd when in a planetary atmosphere, as she could ignite the landscape or any organisms that live there. Her Strength is not lessened when flying.
-Focused Energy Release: Binary can do many things by altering the focus of her cosmic energy release. She can emit and hear light, and the rest of the electromagnetic spectrum as well as gravity. Whenever she wishes to focus her cosmic energy and utilize it, she must make a Psyche FEAT roll. She may fire Mn 75 intensity beams of heat, gravity/pressure, microwave, etc. up to 8 areas. In addition, she may perform any of the following power stunts:
-Blasts (of identical energy forms as above) with six area radius which does Sh Y 200 damage.
-Light Burst (intense light waves) that can blind everyone in a 6 area radius for 1-10 rounds if they do not
make an Endurance FEAT roll vs. Un 100.
-Repower any type of battery that is charged with electromagnetic energy. This ranges from hi-tech
weapons to starship batteries. The amount of time required and the drain on her power is up to the Judge.
-Cosmic Perception: While she is in her Binary form, Carol has a CL1000 Psyche for the purposes of perception on a universal scale. This means she has heightened perceptions concerning the flux of energy used in the space around her. If on a planet, she can detect the use of any energy, dimensional apertures, stargates, etc. In space, she can detect warping starships, suns going nova, weapons beyond sight, etc. This does not mean that she knows how the specific energy is used, but she can tell its level and its general purpose (dimensional travel, high intensity weapon, etc.)