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Werewolf (o)

Version 4.0

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Werewolf (gh)

Hybrid

Human

Beast

Fighting: 

Rm

Ty

Rm

Agility: 

Ex

Ty

Ex

Strength: 

Rm

Ty

Rm

Endurance: 

In

Gd

In

Reason: 

Ty

Ty

Fe

Intuition: 

Mn

Gd

Mn

Psyche: 

Gd

Gd

Gd


Health: 

120

28

120

Karma: 

91

26

87

Resources: 

Ex

n/a

Popularity: 

-2


Real Name: Jacob Russoff (given name), Jack Russell (adopted name)
Occupation: Adventurer
Identity: Secret
Legal Status: Naturalized U.S. citizen with no criminal record
Place of Birth: Medias, Transylvania
Marital Status: Single
Known Relatives: Gregory Russoff (father, deceased), Laura Russell (mother, deceased), Phillip Russell (step-father), Lissa Russell (sister), Louisa Russoff (great-great grand mother, deceased), Grifon Russoff (great-great grandfather, deceased)
Base of Operations: Los Angeles, California
Past Group Affiliations: Night Shift
Known Powers:
Lycanthropy: Russell can transform himself into a werewolf at will. During the nights of the full moon, his Reason is reduced to Feeble and his nature and appearance become that of a savage beast.
Claws: Razor-sharp claws inflict Remarkable Edged damage. They have Good Material Strength.
Senses: Infravision (Excellent ability). Amazing rank hearing and smell (he can track by scent, recall previously encountered scents, smell an approaching being within 3 areas and hear a heartbeat within a 1-area range).
Running and Jumping: Werewolf can run at Poor ground speed (2 areas/round) for up to one half-hour and leap up to two stories straight up or across.
Invulnerability: Amazing protection against all forms of physical damage except silver weapons. He cannot have Endurance reduced below Feeble except by silver weapons.
Weakness:
Silver Vulnerability: Each hit by a silver weapon requires Russell to make an Endurance FEAT roll. A Red or Yellow result is treated as a kill.
Talents:
Russell has Mystic Background and Occult Lore. In his mindless form during the night of the full moon, Russell has Resist Domination and an instinctive form of Martial Arts D.
Contacts:
None
Role-Playing Notes:
Russell’s goal is to cure his lycanthropy. While he enjoys his role as a crimefighter, he takes great pains to make sure that he is secure on the nights of the full moon.
History:
Russell becomes Werewolf because of a family curse, which began when his great-great grandfather acquired a copy of the Darkhold and read the passage on werewolves. To save his life from angry villagers, he moved to America. His constant struggle to remove his curse has led to many bizarre encounters with numerous occult-oriented heroes and villains. His latest contacts are the Night Shift.