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Iron Man Armor, Mark-3B (Stealth) (gh)
Known Powers: Body Armor: The improved Stealth armor offers Remarkable protection against all physical, energy, or acid attacks, and Amazing protection against radiation and electrical at tacks. Rocket: Iron Man’s jet boots give him Excellent airspeed. Like all other models of his jet boots, they do Remarkable heat damage if used as weapons. Hyper-digging: Like his Golden Avenger armor, this suit allows Iron Man to make Good progress through Good strength material. Repulsors: Iron Man’s new Stealth armor does have repulsors, which can do up to Amazing damage with a 10-area range. But they have a limited supply of power. Between recharges, Iron Man can only fire 150 points of damage through his repulsors (three shots at maximum output, more if he conserves power by firing at lesser levels). Sensors: The armor provides infra-vision, radar (which identifies outlines of an object up to 10 areas away if a simple Hearing roll is successful), sonar (see above, works only underwater), and heat detectors, each of which has Incredible rank and a range of 10 areas. ECM: The Stealth armor absorbs or deflects radar and sonar waves, providing Monstrous invisibility to such detections. Camouflage effect: This is a variation on the chameleon effect Stark designed into the Silver Centurion armor. Unfortunately, that module interfered with the cybernetic controls of the armor, providing a nasty case of feedback and massive headaches. The Camouflage effect in the current suit is entirely manually controlled. As such, it provides the wearer with Excellent invisibility to visual or camera detection, but only against backgrounds that are mostly of one color. |