Norseman Central
Ta.C.S.

Version 4.0

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Tactical Combat Suit (TaCS)
Created by the Norseman

Manufactured by an unknown source and Damage Inc.

Bonus

Max

Fighting: 

+3

Mn

Agility: 

+1

Mn

Strength: 

+4

Mn

Endurance: 

+3

Mn

Reason: 

 

 

Intuition: 

+2

Mn

Psyche: 

Requires Good


The cost of the suit itself, less any external weapons, is Amazing.

External weapons that can be mounted include:
Man-Pac Laser
Gauss Rifle
Mole


Standard Abilities:
Fusion Power:  Un.  Self-contained power source.
Breaker Field:  Mn.  Contained in each palm shatters calcium bonds within 6 inches from the palm when activated, and scores a hit.  (This mean that it breaks bones, and nothing else in a biological target)
Slider Boots:  Mn. Provides high-speed, frictionless movement an all but vertical terrain.  Causes a very cold area under the feet.
Stealth field:  Un.  Provides protection from electronic detection.
Chameleon Field:  Am.  Blending to fool normal eyesight.
Body Armor:  Am.  Protection from both Physical and Energy damage.
Inertial Stabilizers:  Am.  Protection from falling and massive momentum changes. (slamming into walls)
Broad-Spectrum Sensors:  Un.  IR/UV, Magnetic Anomaly, RADAR, sonics, SONAR and LADAR (Laser based RADAR) are incorporated in the suit to augment the pilot's natural senses.  The range on all items except for LADAR is 3 areas.  LADAR is good for 5 areas.
Standard Equipment:
M-16L2 (Laser, modified field rifle.)
Notes:
The suit contains a Tactical Computer that provides the higher Fighting and Intuition.  Can be referenced for tactical analysis of the current situation, and provide possible actions for the user.  The Reason of this computer is Shift-X.

Global, broad band, communications as well as short-range, tight beam communications are built into the suit as well, ranked at Shift-X.

The armor requires a minimum Psyche of Good.


Role-Playing Notes:
This armor was created by Damage Incorporated after a suit had supposedly been captured from a Metal Militia band.  The system is almost identical to the units found on the black market except for two major items.

1)  Agility of the Black Market version is +2cs.
2)  There is no bonus to Intuition in the Black Market version.

(Damage Incorporated makes both systems!  The bonuses are due to a different program in the combat computer.)