Norseman Central
(- 100 -) Changeling

Version 4.0

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Changeling ( 100 )

  • Roll on column 5 of the Random Ranks Table for their Primary Abilities of each of the character's aspects.

The hero can transform into any of a number of possible Body Types. Each Body Type aspect of the Changeling possesses its regular advantages and disadvantages, which apply only when the hero is in that particular form.

Dice Roll Number
01-50 2
51-75 3
76-95 4
96-100 5

What powers the hero possesses are assigned to any and all of his Aspects. Each Aspect must have one Power which is unique to it, a Power no other Aspect has.

The hero can transform himself from one Aspect to another in 10 turns. During this time, no Powers can function and all Primary Abilities temporarily drop -2CS.

Changeling is similar to the Power of Alter Ego. If the player rolls that Power while creating a Changeling character, he can discard it and roll another Power.

>Example: Kit has rolled Changeling for his Body Type. This one has two Aspects: 83, Humanshape Robot, and 91, Vegetable. "Great, a robot that turns into Man-Thing." Eventually, Kit decides his robot was specially designed to imitate other life-forms, but the Shapechange circuitry burned out after recording its first form.

If while in one Aspect the hero loses all Health points, he can save his life by making a red Psyche FEAT. Success means he lives, but permanently loses the ability to transform into that Aspect.

Powers can be assigned to any or all Aspects. Each Aspect must have a unique Power not shared with other Aspects.