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(EC17) Radiowave Control (78-80) The hero can control existing radiowaves, whether AM, FM,
or microwaves. The hero can increase or decrease the radiowaves' Intensity by
his Power rank number. A Good intensity FEAT permits the hero to alter the
frequency and direction of such waves and garble transmissions. The hero has
Power rank Resistance to radio-based attacks; such attacks are normally limited
to an opponent thinking he's a microwave oven about to cook the hero's goose.
The Power really comes into its own when used as a form of electronic-age
Illusion Casting. That is, the hero creates complex signals that simulate an
actual broadcast. Voice-only broadcasts can be simulated by a Typical Intensity
FEAT. Musical or multi-voice broadcasts require an Excellent Intensity FEAT, as
does a still picture. A single figure with a blank background or a simple
cartoon-like broadcast requires an Incredible Intensity FEAT. A single figure
with a complex background (think of an evening news broadcast) requires a
Monstrous Intensity FEAT. Any other broadcast can be simulated on a Shift X
Intensity FEAT (think Academy Awards production numbers, and you'll see why so
high). Obviously, this is a Power that is only really useful in
high-tech campaigns. Oh, it could exist in a primitive situation, but then who
would know? This has a Bonus Power of Radiowave Generation. |