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(EE2) Electrical Generation (11-20) [ Back ] [ Next ]
The
hero can create electrical streams that can do Power rank damage. The hero can
project the electricity through any conductive medium, such as air, water, or
metal, at Power rank range. If the player chooses, the hero can gain +2CS to his
damage by choosing to limit his range to contact only. In this case, the range
can be extended by conducting the Power through solid conductors like metal.
Electricity comes in various forms:
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Static
electricity causes magnetic attraction between objects and can disrupt
electronic communications.
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Lightning
is sheer, raw, destructive power and by far the most popular form of this
Power.
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Alternating
current is what our technology is driven by. This Power can either energize
or overload normal electrical devices.
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Direct
current is what a battery produces. It can energize or overload devices that
use DC power. It can also short out devices that use AC power.
The
hero can use any form at will or can raise his rank +1CS by specializing in a
particular form. This Power automatically includes Power rank Resistance to
Electricity; no FEAT is required to resist your own Power. This Power is linked
to Electrical Control and Energy Sheath. When creating the hero, the player can
exchange any randomly determined Powers for these if he so desires. Extreme heat
reduces this Power's rank by the Intensity rank of the heat. Conversely, extreme
cold increases the rank by the cold's Intensity rank. At Shift X level, the hero
gains the ability to create a stream of conductive gas, thus allowing the Power
to function even in a vacuum. |