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(F1) Berserk (01-20) The
hero can enter into a battle rage that alters the hero in some significant ways.
Reason and Psyche plummet to Feeble rank while the ranks for Strength and
Fighting increase by the same number of ranks. (That is, the total number of
points lost are split evenly between the Fighting and Strength ranks.) The hero
also develops Iron Will for the duration of the Berserker rage; the rank for
this is the same as the Berserker Power's rank. The Berserker lasts for the
length of combat and 10 turns. When the rage ends, all the altered Abilities
return to their original ranks. Since the Iron Will also disappears, the hero
finally feels the effects of any damage he suffered while in the Berserker rage.
Example: Orlando the Furious has Feeble Strength, Good Fighting, Remarkable
Reason, Incredible Psyche and Excellent Berserker Power. When he enters the
Berserker rage, the following occurs. Psyche and Reason drop to Feeble, a total
of 66 points. This is between Orlando's Strength and Fighting ranks. Strength
increases to Remarkable, Fighting to Incredible. Finally, he develops Excellent
Iron Will. The carnage that ensues is short and messy. Orlando emerges
victorious but remains rather dangerous to be around for another 10 turns (5
minutes). The
Optional Power is Natural Weaponry. Thus, you can build your own Wolverine (or
other violent, crotchety animal from the northwoods). |