Norseman Central
(01-14) L1 - Biophysical Control *

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(L1) Biophysical Control* (01-14)
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The hero has the ability to consciously alter the physiology of a target. This is accomplished by sheer force of will and does not require any physical action on the hero's part, aside from touching the target. The Power can be used at a distance but each 10 feet separating the hero from the target reduces his effective Power by -1CS. The Power is normally concentrated on a single target, but the hero can affect as many targets as he desires. Each additional target also decreases the rank -1CS.

For example, trying to affect two targets at a distance of 10 feet drops the hero's rank -4CS (-2CS per target).

The result of any form of this Power is permanent. (What's the point of healing somebody if he's just going to drop dead later, right?) The actual ongoing effects continue for as long as the hero continues to use his Power. Once this is done, the target's natural healing abilities and rates revert to normal. There are seven forms of Biophysical Control, each with its own set of effects. The first four forms are benevolent, the last three are malevolent. Heroes who use the malevolent forms against sentient beings risk Karma and Popularity loss. When the hero is created, the player must choose one of these forms. He can select one or let the dice decide for him.

Optional Powers include another form of this Power.

The Nemesis is either Immortality or Serial Immortality.