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(L15) Plant Growth (70-71) The
hero has the ability to make plants grow nearly instantaneously, and far larger
than normal. The Power can force a seed to sprout immediately and gives it the
ability to thrive, even in the absence of normal nutrients (light, soil, and
water). The
hero can affect existing plants and seeds or use seeds and sprouts carried with
him. In the latter case, the player must make a list of the types of seeds the
hero carries oust as a weapons specialist needs a list of those with which he is
proficient). This
Power does not change the natural abilities of the affected plants; it only
enhances them up to the Power's rank. This
Power requires the player to develop some rudimentary knowledge of botany, since
the more the player knows about plants, the more stunts the hero can perform.
Typical plants used with this Power are:
Power
rank determines the speed of plant growth and the rank of the affected plant's
abilities. Growing a plant in normal conditions (adequate light, soil, and
water) requires a Typical Intensity FEAT. Growing plants in less than adequate
conditions (insufficient light, soil, or water; typical urban conditions)
requires a Remarkable Intensity FEAT. Growing plants in openly hostile
conditions (no light, soil, or water) requires an Unearthly Intensity FEAT. Because
their metabolism is accelerated by this Power, the plants quickly die. The
lifespan is 1/8 normal. As a rule of thumb, the player can use these guidelines
for normal and accelerated lifespans: House plants-6 months/2 days; Shrubbery-5
years/3 weeks; Trees-100-1000 years/1-10 years |