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(L19) Spirit Storage (- 90 -) The
hero can capture and indefinitely hold within himself any number of disembodied
spirits. Such spirits find themselves within a pocket dimension of the hero's
creation; while within it, they retain a semblance to their original forms. This
pocket dimension can have any appearance. The one within Adam Warlock's Soulgem
was a rather pleasant park. The
hero can freely communicate with any spirits held within. He is immune to any
attempts they might make to possess his body. A spirit can escape on a red
Psyche FEAT, provided its Psyche rank is higher than the Power rank. This
Power can be used in conjunction with L6/Forced Reincarnation to find new homes
for vagrant spirits. This Power can be mechanically simulated to provide a
"holding tank" for disruptive spirits like poltergeists or
particularly malevolent Free Spirits. In this case, the Power lasts as long as
the device is supplied with energy. |