| ||||||
(L21) Undead Control (96-100) The
hero can dominate the wills and actions of previously living, still-corporeal
beings. Such beings are often called "zombies" or “zuvembies"
and are only semi-intelligent. Controlling them requires a green FEAT.
Controlling fully intelligent, more powerful undead like mummies or vampires
requires a red FEAT. Once
control is established, the hero can order the undead to perform any task he
desires, so long as it is within their ability. Control ceases when the task is
accomplished, but can be reinstated at that time. This Power cannot affect
anything alive. A cured vampire, for example, would ignore the Power. This
Power is commonly linked to MC13/Zombie Animation (the Power that actually
creates undead). When creating the hero, the player can exchange another Power
for MC13. Intelligent
undead may hold a grudge against the hero and later try to destroy him. Worse,
they might attempt to make the hero into one of themselves. |