| ||||||
(M9) Dreamtravel (- 23 -) The
hero can actually enter into the short-lived pocket dimensions created by a
person's dreams and nightmares. These dreamworlds are outside the boundaries of
normal reality and exist solely as a reflection of the dreamer's imagination. The
Dreamtraveler must be within ten feet of the dreamer in order for the Power to
function at full rank. The Power rank decreases -1CS for each additional 10 feet
that separates the two. The
Dreamtraveler has no direct control over the conditions within the dreamworld.
He can interact with things within that world by performing "physical"
actions much as he would in the real world. Fighting, Agility, Strength, and
Endurance are all represented by this Power's rank. If the hero has other
Powers, these exist in equivalent forms that possess this Power's rank instead
of their own. The Dreamtraveler can suffer real damage as a result of events
that affect him within the dreamworld. He might even die. The equivalent of the
damage appears in the hero's real body. Normally
the hero's real body retains its solidity during Dreamtravel. The player can
raise the rank +1CS by making the hero's body dematerialize whenever the Power
is used. In this case, if the hero is slain or trapped within the dreamworld,
the body might never reappear. Each
dreamworld is unique to the specific dreamer and retains no existence except
during the act of dreaming. Dreamworlds are not the same as the Dream Dimension,
although it is possible they exist within the greater Dream Dimension. It is
possible that dreamworlds touch each other and may even overlap in the case of
telepathic dreamers. If so, it is possible that the Dreamtraveler can enter one
dreamworld and exit one of someone else's. |