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(M21) Mind Blast (70-72) The
hero can create bolts of pure psionic energy that can be used to directly damage
a target's neural system. The Power does rank Intensity damage to the target.
The maximum ranges are shown on column A of the Range Table. Targets
are allowed to resist by making a Psyche FEAT. Failure means the target is
knocked unconscious for 1-10 turns, as well as taking neural damage. Targets who
possess Mental or Psionic Powers can use these Powers' ranks instead of the
Psyche when resisting this Power. Powers like Iron Will, Mental Invisibility,
Force Field Generation, Force Field vs. Psionics, and Resistance to Psionics
should always bear the initial assault. The
Power directly damages only neural tissue (brain tissue, nerve fibers). Damage
to the rest of the body is indirect and is consistent with the seizures caused
by a mangled nervous system. Note
that this Power can only be used against a target that actually possesses a
functioning brain. Zombies, animate matter, plants, and non-sentient Robots are
immune to the Power. Player characters Robots are assumed to have a sufficiently
human-like mind that they are susceptible to the Power's effects. Optional
Powers include Telepathy and Mental Probe. |