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(PC1) Control * (01-08) The
hero can alter the behavior of pure Power, whether it is in a raw or applied
state. The hero can control the actions of any Powers within his range and
capability. If the Power is free of a living super-being's body, that Power's
rank determines what Intensity FEAT is required. If the Power is internalized
within a living super-being, the necessary FEAT is determined by that being's
Psyche. If Control is achieved, it affects the entire rank of that Power. The
range at which the hero can exert control is determined by his own Power rank
number. Distances are shown on column A of the Range Table. The
Macro-Power can affect either a specific type of Power within a specific area,
regardless of how many super-beings are affected, or all the Powers possessed by
a specific being. The duration of the Control lasts a maximum number of minutes
equal to the Power rank number. After the expiration of the Control, it must be
reestablished. This can be done indefinitely. Control
is normally directed in a straight line. If the hero wishes an area effect, the
sphere he creates has a radius equal to -4CS range. For example, Excellent
Control can be exerted on a target six areas away or be contracted into a field
that only surrounds the hero's body. Undesired Control can be avoided by Dodging a directed attack, moving out of the Control's range, or by the use of such Powers as this one, Force Field vs. Power Manipulation, and Resistance to Power Manipulation. Successful resistance means the would-be victim retains his Powers, at least for now. |