| ||||||
(PC2) Creation (09-12) The
hero has the ability to create new Powers and invest them into sentient beings
for their own use. The new Powers can be of any nature and can be any of the
listings in this book. The
hero is limited in the number and ranks of the Powers he can create. The variety
extends beyond his own innate Powers. The Power rank number is the maximum
number of different Powers he can create. This number always includes those
Powers the hero has. The player and Judge need to work together to determine
what Powers are actually present in this Macro-power. The
Powers the hero bestows are nowhere near as highly ranked as the hero's own
Powers. New Powers are initially -3CS lower than this Power's rank. This can be
later increased by the recipient. The
length the Powers remain is determined by the hero's Reason. A green Reason FEAT
gives a duration of one day times the Reason rank number. A yellow FEAT
increases that to 10 days times the Reason rank number. A red FEAT means the
Power is permanent. Judges
may want to forbid this Power to any player characters or restrict it to high
level characters. In such a case, the player should roll for a new Power. |