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(S13) Energy Body * (43-44) The
hero can transform his body into a coherent energy field that supports his
lifeforce and is capable of controlled actions. The energy can be of any type
(see the Energy Emission listings). When
creating the character, the player determines the nature of the energy into
which the hero can turn. The rank determines the number of possible energy
types. The rank for each energy type is originally Good; this is modified by the
Ability Modifier Table found on page 6 of the Player's Book. Each Power is
rolled separately. Thus, a hero might have a Poor sound-form and an Incredible
radiation-form. Damage to the Energy Body is the same as damage to the normal
body. The Energy Body is subject to anything that would affect energy of its
type. The hero makes a standard Resistance roll to determine such effects on the
Energy Body. The hero may find himself confined in a storage field while in
energy-form. If so, he must make a red FEAT to attempt to revert to normal. If
he fails, he must escape in his energy form. The
Energy Body is a relatively unlimited supply of that particular energy type. The
hero can expend great amounts of it and still be able to return to normal.
Completely depleting the Energy Body requires a red FEAT rolled by the Judge or
an adversary. The hero can also absorb existing energy of his chosen type to
replenish himself. |