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S31 - Spirit Gestalt (95-99) [ Back ] [ Next ]
The
hero can transform into a heroic Alter Ego by joining his mind and body with one
or more disembodied beings (spirits, semi-divine beings, and that ilk. The
joining of these disparate beings generates the Power possessed by the Gestalt
hero. The merging spirit can be of any nature, determined by the player at the
time of the hero's creation. Possibilities include:
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Ancestral Gestalt: The merging beings are the hero's own ancestors.
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Spiritual Gestalt: The spirits are any Free Spirits.
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Demonic Gestalt: The merging being is a nasty supernatural type.
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Divine Gestalt: The merging spirit a bona fide divine being.
Duration
is determined by the Gestalt hero's Psyche. Rank determines the cohesiveness of
the Gestalt, especially its resistance to external attempts to dissolve the
merger. |