| ||||||
(T1) Astral Body (01-02) The
hero can send his astral form off to any destination. The physical body doesn't
go anywhere; it remains in a comatose state until the astral body returns. The
astral body is intangible and invisible to normal senses. In the Earth dimension
it can use any of the hero's mental or Psionic Powers but not the physical ones.
In other dimensions the astral body regains visibility, solidity, and the
physical Powers. A magical silver cord connects the astral and physical bodies.
While it can stretch a great distance, it is not infinite. The maximum distance
the astral body can travel form the physical body is shown on the Space/Extradimensional
Travel column of the Movement Table. The astral body travels at up to Power rank
speed. This allows the hero to arrive instantaneously at a destination. The
astral hero can cross into other dimensions by means of a Psyche FEAT. The
silver cord links both bodies in several ways. It enables the astral to monitor
the condition and location of the physical. Beings in the physical world can use
that body's connection to locate the astral body. The silver cord is the key to
the astral returning to its own body. If the cord is broken, return is extremely
difficult, if not impossible. Once the cord is broken, the physical body begins
to die. Health drops one point per hour. Fortunately, breaking the silver cord
requires a CL1000 Intensity FEAT. If an attempt is made to damage the cord at
any point, the astral body is immediately aware of the attempt and the location
of the threatened length. If
the physical body is killed, the cord is snapped automatically. The hero is now
trapped in astral form as a Free Spirit. The
astral body resembles the hero's self image. As such, it might not resemble the
real body. All clothing and appurtenances the astral form carries are unreal
simulations of the real items; they still have equivalent effects though. Astral
bodies can be detected by Psionics, Magic, Extradimensional Detection, and by
this Power. They can be attacked from the physical world by mental and Psionic
Powers, Exorcism, Summoning, Spirit Storage, and Force Field vs. Magic. Optional
Powers include any of the Magic Powers and Extradimensional Detection. |