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(T7) Gliding (21-26) The
hero can travel on air currents. She can travel at Power rank speed, with a top
limit of Shift-X rank (Mach One). In normal air currents, the hero drops one
story (15 feet) for each turn she is in the air. Level flight can be maintained
by an Agility FEAT; failure indicates a loss of 2 stories. The glider can climb
by using updrafts. Using an updraft to climb requires a yellow Agility FEAT for
each three stories the hero ascends; failure means she's caught in a downdraft
and descends the three stories instead. She
can carry aloft an additional mass; the limit is decided by her physical
Strength. Gliding can be affected by high winds or the Powers of Weather Control
and Air Animation. The wind's Intensity or the Power rank diminishes or
increases the Gliding rank, depending on the direction the hero is gliding. For
example, a Poor airspeed of 60 mph would be stopped by an equally fast headwind,
but if the hero wants to travel in the other direction, she can be boosted to a
Good airspeed of 120 mph. Optional
Powers include Weather Control and Air Animation. |